I remember the first time I fired up NBA 2K19 back in 2018, scrolling through the player ratings with that familiar mix of anticipation and skepticism. When my eyes landed on Stephen Curry's 96 overall rating—the highest in the game—I wasn't entirely surprised, yet it felt significant. Having followed basketball religiously since Curry entered the league, watching his transformation from an injury-prone prospect to a game-changing phenomenon gave me context for that digital coronation. This wasn't just another high rating; it represented how thoroughly Curry had reshaped basketball's offensive paradigms.
The journey to that 96 rating actually began years earlier, during the 2015-2016 season when Curry became the first unanimous MVP in NBA history. That year he averaged 30.1 points per game while shooting an absurd 45.4% from three-point range on over 11 attempts per game. Those numbers still boggle my mind when I think about them. The 2K developers had been gradually increasing his rating each year, but there was always debate about whether his defensive limitations should prevent him from reaching the absolute peak. What changed by 2K19 was the recognition that Curry's offensive impact simply transcended traditional rating metrics.
When 2K released their initial ratings for NBA 2K19, the basketball world immediately noticed how Stephen Curry became the highest rated player in NBA 2K19 with that 96 overall score, edging out LeBron James by a single point. I recall the heated arguments this sparked on social media and among my own basketball-loving friends. Some argued LeBron's all-around game still made him more valuable, while others (myself included) felt Curry's revolutionary shooting and off-ball movement created offensive advantages that were nearly impossible to defend in today's spacing-oriented game.
The rating reflected a broader shift in how basketball excellence was being evaluated. Much like how the reference to "a star-studded entry list has been further strengthened by a growing pool of LIV Golf stars and Asian Tour champions recently added" suggests evolving standards in golf, Curry's top rating signaled that NBA 2K was placing greater value on specialized elite skills rather than just all-around competence. His three-point shooting rating of 99—the highest ever given to any player for any attribute at that time—became the cornerstone of his overall dominance in the game's algorithm.
From my experience playing countless hours of 2K19, that 96 rating felt justified in gameplay. Curry's virtual counterpart could single-handedly warp defensive schemes in ways no other player could. The threat of his shooting created driving lanes and open looks for teammates that mirrored real basketball. I found myself running the Warriors' offense similarly to how they operated in reality—endless off-ball screens, dribble handoffs, and exploiting the slightest defensive miscommunications. The game captured how Curry's gravity transformed entire defensive ecosystems.
What many casual observers missed was how Curry's game had evolved beyond just shooting. By the 2018-2019 season, he'd improved his playmaking and developed a surprisingly effective post game against smaller defenders. The 2K developers clearly noticed, giving him high ratings in playmaking and finishing that complemented his historic shooting. His 92 rating for ball handling felt particularly appropriate—watching him navigate screens and tight spaces reminded me why he's perhaps the greatest off-ball star in basketball history.
The debate around ratings always fascinates me because it reveals how we conceptualize player value. Some of my friends who preferred traditional point guards argued Chris Paul (90 rating) or Russell Westbrook (89) should be closer to Curry, but to me, this missed the point entirely. Curry's impact went beyond traditional box score statistics—his mere presence on the court elevated his team's offensive efficiency in ways that 2K19 actually managed to translate into gameplay mechanics better than previous versions.
Interestingly, looking back now, Curry's 96 rating in 2K19 marked the beginning of a new approach to player evaluation in basketball video games. The developers started weighting specialized elite skills more heavily, understanding that game-breaking abilities in specific areas could outweigh being merely very good at everything. This philosophy has continued in subsequent 2K editions, with specialists like Klay Thompson and later Trae Young receiving ratings that reflected their unique, transformative skills rather than just their all-around statistical profiles.
I've always believed video game ratings provide fascinating snapshots of how players are perceived at specific moments in their careers. Curry's 96 rating in 2K19 captured him at the peak of his powers—coming off multiple championships yet still hungry, still revolutionizing offensive basketball, still defying conventional wisdom about what's possible from the perimeter. When I play 2K19 now, years later, that rating doesn't feel inflated at all. If anything, it perfectly encapsulates a player who had permanently altered basketball's tactical landscape and deserved to stand alone at the top of the virtual basketball world.